<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>Arcane Idle Devlog - itch.io</title><link>https://fearweaver-studios.itch.io/arcane-idle</link><description>Idle RPG Game</description><item><guid>https://fearweaver-studios.itch.io/arcane-idle/devlog/1562464/arcane-idle-devlog-2-new-skills-runes-and-threat-system</guid><title>Arcane Idle — Devlog #2: New Skills, Runes and Threat System</title><link>https://fearweaver-studios.itch.io/arcane-idle/devlog/1562464/arcane-idle-devlog-2-new-skills-runes-and-threat-system</link><pubDate>Tue, 23 Jun 2026 23:28:35 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzI4MDUyMDUxLnBuZw==/400x224%23c/W6behs.png"/><p>Smarter battles are here! This update is all about making fights more dynamic and giving you more control over how your party plays. New skills, a smarter targeting system, dodging, auto-loot, and mor...</p>]]></description></item><item><guid>https://fearweaver-studios.itch.io/arcane-idle/devlog/1558329/arcane-idle-devlog-1-rifts-auto-battle-a-more-tactile-world</guid><title>Arcane Idle — Devlog #1: Rifts, Auto-Battle &amp; a More Tactile World</title><link>https://fearweaver-studios.itch.io/arcane-idle/devlog/1558329/arcane-idle-devlog-1-rifts-auto-battle-a-more-tactile-world</link><pubDate>Fri, 19 Jun 2026 13:53:36 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzI3OTYzMDM1LnBuZw==/400x224%23c/a0QKu1.png"/><p>Hey everyone! This update is a big one. Over the past two weeks Arcane Idle got its first proper endgame loop , a long-requested auto-battle toggle, and a wave of quality-of-life improvements to comba...</p>]]></description></item></channel></rss>